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UNITS |
CURRICULUM OUTCOMES |
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| UNIT TYPE AND TITLE | SUMMARY | ACTIVITY / TIME | A Understanding rules about using and acknowledging others' work |
B Creating for a specified audience |
C Achieving creativity in society |
D Role of the media industry in Australian society |
|---|---|---|---|---|---|---|
| What sort of Australia do you want?
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Students respond to questions about the type of creative world they want to live in. | Quiz Time: 5-10 minutes |
Students consider some criteria for the type of society they want to grow up in. They can then start judging their own creative behaviour by the standards they have accepted. | Students consider some criteria for the type of society they want to grow up in. They can then start judging their own creative behaviour by the standards they have accepted. | ||
| 'Is it all my own work?' |
Students discover what's legal and what's not in creating their own work and navigating the digital world. | Quiz Time: 45-180 minutes depending on the approach taken |
Students test their knowledge and develop their understanding of legal and ethical standards that apply to their own creative and cultural activities. | Students test their knowledge and develop their understanding of legal and ethical standards that apply to their own creative and cultural activities. | ||
| Rabbit-Proof Fence – is it good history? |
It's moving and dramatic. It's about our culture and history. But does it present the facts of the Stolen Generations in a fair and accurate manner? Students have to consider arguments for and against its accuracy. | Analytical inquiry Time: 15-90 minutes plus time to show the film |
Students learn about the choices and decisions that have gone into creating a film. | |||
| The power of persuasion – can you create an anti-piracy advertisement? |
Students have to create an effective anti-piracy advertisement that will influence the nominated audience. | Online interactive Time: 30-60 minutes |
Students define an audience and determine the most effective communication elements to reach and influence that audience. | |||
| Creative challenge – can you create a documentary and complete the copyright requirements? |
Students create a documentary – but will only succeed if they can fulfil all the legal requirements of using others' intellectual property as part of their own creation. | Online interactive Time: 30-60 minutes |
Students practise the skills needed to meet the legal requirements of using others' intellectual property in their own work. | |||
| Saving Follywood – can you create and sustain an economic community?
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Students identify how the film industry works in their society, and how to save it from ruin by the film pirates who are ripping it off. | Online interactive Time: 20-45 minutes |
Students explore a case study to understand the creative roles that exist, and to explore how a particular industry has an impact on a society's economic functioning. | |||
| What do filmmakers think about film piracy?
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It's no surprise that they are against it – but why? Hear what they say. | Online film Time:15-20 minutes |
Students discuss the views of a number of people in the industry and the impact of illegal activities on it. | |||
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